Greetings My Lovelies!
It’s time for part three of my World building segment. So far we’ve talked about you country and the people who live in it. Now it is time to talk about religion. I know some of you may already be rolling your eyes, but you cannot deny that religion is an important aspect for any people, culture, world. So without further ado, here’s the five things you need to keep in mind when creating a religion for your world.
Do I even need a religion?
Let’s go a head and nip this in the bud. If your people don’t need a religion then there’s no reason to continue on. But if your character doesn’t but the the rest of your world does, then you need to keep going and hash it out. Now I can hear some of you asking….”What do you mean if they need a religion?” Your world may not need religion. Are then science driven, then they may not need to have a religion at all. Think of the Vulcans. They don’t really have a religion (that I’m aware of) because they value logic above everything. Religion is about faith not logic, so if your people don’t need faith then you need not worry about the next four steps.
How does my culture and landmass effect the religion.
I took a religion class in collage and one thing stuck with me. Did the religion have an effect on a culture or did the culture have and effect on the religion. Religion is an organic thing. It tends to evolve over time not just with text but with practices. But it still depends on the people who follow it. A desert culture isn’t going to jungle goddess. A people who are matriarchal will probably not have god as the ruler of their gods. Whether you believe the divine is 100% real or archetypes, it has to make sense to the people that are going to be involved in it. You really don’t have to spend too much time on this just make sure that you do.
What type of gods are there?
This is where it gets fun. Let your creative juices flow unrestricted. Are you going to go for an all encompassing singular god/ess? Or will you create a whole pantheon? Are all your god/ess good or do you have some trouble makers (looking at you Loki and Coyote). Are they tied into certain aspects like seasons, trades, skills? Research the gods of religions past and present. This should give you a good idea where to start from and let you spend more time on baby name websites looking up cool and unique names for your new gods. Maybe they just pray to the vast Universe knowing that humans could never fully understand or perceive the divine? Go crazy and have fun.
Do your people worship something other than gods?
In some cultures families are so important that you pray to your ancestors to intercede on their behalf and in turn the living family provides sustenance for the dead family in the afterlife. Perhaps your people worship nature spirits. Just know that there are always options and if you choose to go this route, you can still have fun with it.
How do your people access their gods?
Are there holy text that only a few can read? Are there sacred sites or buildings? What are the holy days? Basically how do the masses practice their faith? This is important because if only a few really understand then that can lead to corruption and oppression. If it’s open to all then that could mean that there’s less rigidity in the religion. Perhaps there are holy people who travel and teach? Maybe there’s holy sites that they only go to at certain times but the rest is handled in their homes?
There’s probably a hundred more topics just related to religion but I believe that these are enough to get you started. But the main thing is to not be afraid when creating your religion. All religions sound a little crazy when you really think about them. But religion is something that can either mean a great deal to your people or not. But in our world there have been plenty of wars waged in the name of religion so it can’t hurt to at least think about it in your new world. Well that’s all that I have this week. Be sure to comment below if you have any questions or have points you think others should know.
See ya next time!
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