Greetings My Lovelies!
Sorry this post is a little late. I’ve been dealing with a stomach issue (thank you lovely children). I’m feeling a bit better so I figure it’s better to post late than never. Today we’re delving into the second segment of my world building series…The People. Now I don’t mean your characters. When I refer to people I mean the humans in the background and the factors that create the basic foundation of your characters.
Last week we created the countries that made up your new world (insert Little Mermaid reference) now we got to fill it and like before we have to apply a little bit of common sense.
So here are five things to keep in mind when creating the people for your new world.
How are they structured?
Do your people group themselves by families, profession, or lifestyle? Do they have war chiefs, elders, councils, or singular rulers? Are they lead by their religious leaders? All societies have a structure so make sure that you have this thought out because each one will cause your people to act differently. For example, if your people are ruled by war chiefs then that means that they value strength. That also means that leaders can change. How would they go about this change? Is there a specific time to challenge the old leader or can it be done anytime? What about lineage? Does that come into play at all. These are just a few questions for one way. You don’t need to go too far into it, just get a basic understanding.
In what ways does their environment affect them?
World building is laying layer upon layer. And here is where your work with the countries come into play. If your country is cold and full of ice, then your people aren’t gonna wear shorts and tank tops (unless you provide a logical reason for it). My recommendation is to use real world examples. This will help to give your culture a more realistic feel and you can always tweak from there. Another thing to bear in mind is how your countries interact with each other. Some countries get along better than others. If your countries have conflict, then why? Are they fighting over resources? Land? Differences in religion or culture? Blood feuds?
What does your culture value the most?
You could pick something from what you’ve already worked out with the land or what you’ve hashed out while planning your cultures. But you could always choose, or not, something entirely different. Some cultures value respect above all. For some it’s all about advancing your family. While some it’s all about that green. Even different regions in your country can value different things like people in cities verses rural environments. It could provide some fun depth or the possibility for conflict which is always entertaining.
I’m not going to delve too far down this rabbit hole because it’s a post all it’s own. But a religion can have just as much influence on a culture as the landscape. Even the lack of a religion can drive a people. They might scoff at religion and strive to be logical and pursue the sciences and other areas of learning.
In every culture there are those who lie outside the cultural norms. Who are these people for your culture. Are they people who despise the ruling class? Sexual orientation? Genders? Mixed ethnicity? Who are your low status people and why are they there. There’s no culture that is all bright an shiny. There are areas of gray or full on black. By having at least thought about these people can add complexity to your story and add that much needed realism.
Well that’s all I have for now. Like I said earlier, I’m getting over a stomach bug. It honestly took me three days to get this post done. I tried to work on it a little bit so I wouldn’t miss it.
If you think I missed something please comment below. I’d love to hear your suggestions on creating a rich and complex culture. Until next time!
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See ya next time!